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# LXXXVI. Ming functions for Flash

Внимание
Это расширение является ЭКСПЕРИМЕНТАЛЬНЫМ. Поведение этого расширения, включая имена его функций и относящуюся к нему документацию, может измениться в последующих версиях PHP без уведомления. Используйте это расширение на свой страх и риск.

# Введение

First of all: Ming is not an acronym. Ming is an open-source (LGPL) library which allows you to create SWF ("Flash") format movies. Ming supports almost all of Flash 4's features, including: shapes, gradients, bitmaps (pngs and jpegs), morphs ("shape tweens"), text, buttons, actions, sprites ("movie clips"), streaming mp3, and color transforms --the only thing that's missing is sound events.

Note that all values specifying length, distance, size, etc. are in "twips", twenty units per pixel. That's pretty much arbitrary, though, since the player scales the movie to whatever pixel size is specified in the embed/object tag, or the entire frame if not embedded.

Ming offers a number of advantages over the existing PHP/libswf module. You can use Ming anywhere you can compile the code, whereas libswf is closed-source and only available for a few platforms, Windows not one of them. Ming provides some insulation from the mundane details of the SWF file format, wrapping the movie elements in PHP objects. Also, Ming is still being maintained; if there's a feature that you want to see, just let us know at http://ming.sourceforge.net/.

Ming was added in PHP 4.0.5.

# Требования

To use Ming with PHP, you first need to build and install the Ming library. Source code and installation instructions are available at the Ming home page: http://ming.sourceforge.net/ along with examples, a small tutorial, and the latest news.

Download the ming archive. Unpack the archive. Go in the Ming directory. make. make install.

This will build `libming.so` and install it into `/usr/lib/`, and copy `ming.h` into `/usr/include/`. Edit the `PREFIX=` line in the `Makefile` to change the installation directory.

# Установка

Пример 1. built into PHP (Unix)

mkdir <phpdir>/ext/ming
cp php_ext/* <phpdir>/ext/ming
cd <phpdir>
./buildconf
./configure --with-ming <other config options>

Build and install PHP as usual, restart web server if necessary.

Now either just add `extension=php_ming.so` to your `php.ini` file, or put `dl('php_ming.so');` at the head of all of your Ming scripts.

# Настройка во время выполнения

Данное расширение не определяет никакие директивы конфигурации в `php.ini`.

# Типы ресурсов

# Предопределенные константы

Перечисленные ниже константы определены данным расширением и могут быть доступны только в том случае, если PHP был собран с поддержкой этого расширения или же в том случае, если данное расширение подгружается во время выполнения.

`MING_NEW` (integer)

`MING_ZLIB` (integer)

`SWFBUTTON_HIT` (integer)

`SWFBUTTON_DOWN` (integer)

`SWFBUTTON_OVER` (integer)

`SWFBUTTON_UP` (integer)

`SWFBUTTON_MOUSEUPOUTSIDE` (integer)

`SWFBUTTON_DRAGOVER` (integer)

`SWFBUTTON_DRAGOUT` (integer)

`SWFBUTTON_MOUSEUP` (integer)

`SWFBUTTON_MOUSEDOWN` (integer)

`SWFBUTTON_MOUSEOUT` (integer)

`SWFBUTTON_MOUSEOVER` (integer)

`SWFFILL_RADIAL_GRADIENT` (integer)

`SWFFILL_LINEAR_GRADIENT` (integer)

`SWFFILL_TILED_BITMAP` (integer)

`SWFFILL_CLIPPED_BITMAP` (integer)

`SWFTEXTFIELD_HASLENGTH` (integer)

`SWFTEXTFIELD_NOEDIT` (integer)

`SWFTEXTFIELD_PASSWORD` (integer)

`SWFTEXTFIELD_MULTILINE` (integer)

`SWFTEXTFIELD_WORDWRAP` (integer)

`SWFTEXTFIELD_DRAWBOX` (integer)

`SWFTEXTFIELD_NOSELECT` (integer)

`SWFTEXTFIELD_HTML` (integer)

`SWFTEXTFIELD_ALIGN_LEFT` (integer)

`SWFTEXTFIELD_ALIGN_RIGHT` (integer)

`SWFTEXTFIELD_ALIGN_CENTER` (integer)

`SWFTEXTFIELD_ALIGN_JUSTIFY` (integer)

`SWFACTION_ONLOAD` (integer)

`SWFACTION_ENTERFRAME` (integer)

`SWFACTION_UNLOAD` (integer)

`SWFACTION_MOUSEMOVE` (integer)

`SWFACTION_MOUSEDOWN` (integer)

`SWFACTION_MOUSEUP` (integer)

`SWFACTION_KEYDOWN` (integer)

`SWFACTION_KEYUP` (integer)

`SWFACTION_DATA` (integer)

# Предопределенные классы

Перечисленные ниже классы определяются данным расширением и доступны только когда PHP был собран с этим расширением или это расширение было динамически загружено во время выполнения скрипта.

## Classes

SWFAction
SWFBitmap
SWFButton
SWFDisplayItem
SWFFill
SWFFont
SWFFontChar
SWFGradient
SWFMorph
SWFMovie
SWFPrebuiltClip
SWFShape
SWFSound
SWFSoundInstance
SWFSprite
SWFText
SWFTextField
SWFVideoStream

add a note User Contributed Notes
Ming functions for Flash
Scottie_Too_Hottie7 at lycos dot com
11-Nov-2005 12:59
`For People Like My Mate, Matt, Who Dosent Know Much PHP, I Am Creating A Simpeler PHP Libary. It Runs Under Ming 0.3
It - Along With Two Examples - Can Be Currently Downloaded From The Link Below
PLEASE NOTE : At The Time Of This Post, The Libary Is Currently Is Unfinished And Currently Looks Like A Mess Of Files - But It Works!
http://members.lycos.co.uk/cgming/simpleswf.html`
dank at nospam dot org
08-Apr-2005 02:23
`/*
If you are looking to do some simple interaction between Flash MX and php,
here is an extremely basic model to get you started. The Flash file has a simple
Input Text field which allows the user to enter text (ie a textbox). The flash
then passes the textfield to the php script for processing/database interaction etc.
The idea is a form made in Flash, but processing by php/mysql (or whatever). If you want
to handle all GUI in Flash, see the links below for more info.
All "Actions" or "Action Script" located in frame 1, layer 1.
In Flash, create an Input Box with an instance name of myTextBox.
Create a "submit button" using Insert>New Symbol>Movie Clip.
Dont use the PushButton Component or you will have to add
scripting to that component (ie outside Frame1 Layer1). Keeping all the
Action Script in Frame1 makes for a simpler example.
Next, click on the background in Frame1 (the "Properties" dialog
should show the Background color). Hit F9 to show actions for Frame1.
Enter the below code:
*/
//Create object to hold vars
dataSender = new LoadVars();
//Define submit button behavior
submit_button.onRelease = function() {
//assign properties to LoadVars object created previously
//myTextBox is instance name for input text box
//foo will be the var passed to php (ie $foo)
//Set foo to the text entered by user
dataSender.foo = myTextBox.text;
//Call flash's send function to send foo to the php script
//Using "_self" will pass control to the php script
dataSender.send("testFlash.php", "_self", "POST");
}
/* Put the swf file in an html file and upload it to the server
Create the below php file and save it as testFlash.php:
<?php
echo "foo= $foo";
?>
Push testFlash.php to the same directory on the server and hit
your html file with your browser.
Parts of this code taken from:
http://www.thegoldenmean.com/technique/flashMX_mailform1.html
and
http://actionscript-toolbox.com/samplemx_php.php
*/`
wokan at cox dot net
01-Jun-2004 06:07
`For those who don't get the naming, _Ming_ the Merciless was comic book hero _Flash_ Gordon's arch enemy.`
gaz_b3 at yahoo dot com
04-Apr-2003 05:11
`The current CVS version, Ming 0.3a, supports
a lot of MX ActionScript including the MX Drawing API.
This is very nice for easy command line compiling of
MX ActionScript only movies.
For example:
<?
ming_setScale(20.00000000);
ming_useswfversion(6);
$movie = new SWFMovie();
$movie->setDimension(550,400);
$movie->setBackground(0xcc, 0xcc, 0xcc );
$movie->setRate(31);
// mx actionscript
$strAction = "
_root.createEmptyMovieClip ( 'triangle', 1 );
with ( _root.triangle ) {
lineStyle( 5, 0xff00ff, 100 );
moveTo( 200, 200 );
lineTo( 300,300 );
lineTo( 100, 300 );
lineTo( 200, 200 );
}
";
$movie->add(new SWFAction( str_replace("\r", "", $strAction) ));
$movie->save("trianglemx.swf");
?>
Lots of examples here:
http://www16.brinkster.com/gazb/ming/`
attila at linuks dot NOSPAM dot net
26-Dec-2001 09:42
`You can get several .fdb font files from http://www.neuralust.com/~mingdocs/fonts/getfonts.htm`
kunnoichi at hotmail dot com
20-Aug-2001 12:50
`//In quicktime, movies may be exported as jpeg or png
//This object will convert any movie that has been saved as a group of images into
//an swf file. The frame rate and other attributes can be controlled
$path = "my_movie_dir"; //relative path to the jpg/png or bmp files
$frame_rate=30; //frame rate of the flash movie
$quality=50; //image quality during conversion (only valid if not jpeg)
$skip_rate=5; //how many frames to skip
set_time_limit("600"); //this could take some time
$converter=new images_to_swf($path,$frame_rate,$skip_rate);
//$converter->convert_images(70); //Use this if using non jpeg files or decreasing the quality
$converter->make_movie();//Make the movie
//Do two things with it
$converter->save_movie("my_movie_dir/my_movie.swf");
$converter->output_movie();
class images_to_swf {
var $path; //path to the image files
var $skip_rate;
var $movie;
var $images=array();
function images_to_swf($path,$frame_rate=30,$skip_rate=5) {
$this->path=$path;
$this->skip_rate=$skip_rate;
$this->movie=new swfmovie ();
$this->movie->setrate ($frame_rate);
}
function convert_images($quality=80,$delete_old_files=1) {
$main = opendir($this->path);
rewinddir($main);
//first convert to jpeg (if we have to)
//also change the quality
while($filename = readdir($main)) {
//only use valid file types
if (ereg("(png|bmp|jpg|jpeg)\$",$filename)) {
$file_path=$this->path."/".$filename;
if (ereg("png\$",$filename)) $temp_img=imagecreatefrompng ($file_path);
else if (ereg("bmp\$",$filename)) $temp_img=imagecreatefrompng ($file_path);
else if (ereg("(jpg|jpeg)\$",$filename)) $temp_img=imagecreatefromjpeg ($file_path);
if (ereg("(png|bmp)\$",$filename)) {
if ($delete_old_files) unlink($file_path);
$new_file_path=$file_path.".jpg";
}
else $new_file_path=$file_path;
ImageJPEG($temp_img,$new_file_path,$quality);
//echo "Converted $filename to $new_file_path at quality $quality<br />";
}
}
}
function make_movie() {
$main = opendir($this->path);
rewinddir($main);
//Get all valid jpegs
while($filename = readdir($main)) {
if (ereg("(jpg|jpeg)\$",$filename)) {
$file_path=$this->path."/".$filename;
$valid_paths[]=$file_path;
}
}
//Put jpegs in order
sort($valid_paths);
//then create the movie
for ($a=0; $a<count($valid_paths); $a=$a+$this->skip_rate) {
$fp = fopen($valid_paths[$a],"rb");
$this->images[$a] = fread($fp,999999);
fclose($fp);
$this->movie->add(new swfbitmap($this->images[$a]));
$this->movie->nextframe();
//echo "Added ".$valid_paths[$a]." to the movie<br />\n";
}
}
function save_movie($file_name) {
$this->movie->save($file_name);
}
function output_movie() {
header('Content-type: application/x-shockwave-flash');
$this->movie->output();
}
}`
ivv_rousse at yahoo dot com
04-Aug-2001 06:17
`// Simple button with link
<?php
Ming_setScale(1.0);
function makeRect($r, $g, $b){
$s = new SWFShape();
$s->setRightFill($s->addFill($r, $g, $b));
$s->movePenTo(-100,-20);
$s->drawLineTo(100,-20);
$s->drawLineTo(100,20);
$s->drawLineTo(-100,20);
$s->drawLineTo(-100,-20);
return $s;
}
// Set Font
$font = new SWFFont("test.fdb");
$text1 = new SWFText();
$text1->setFont($font);
$text1->moveTo(155, 410);
$text1->setColor(0x00, 0x00, 0x00);
$text1->setHeight(28);
$text1->addString("php.net");
$b1 = new SWFButton();
$b1->setUp(makeRect(0xff, 0, 0));
$b1->setOver(makeRect(0xcc, 0, 0));
$b1->setDown(makeRect(0, 0, 0xaa));
$b1->setHit(makeRect(0, 0, 0));
$b1->addAction(new SWFAction("getURL('http://www.php.net/', 'phpsite');"),
SWFBUTTON_MOUSEUP);
$m = new SWFMovie();
$m->setDimension(1000,1000);
$m->setBackground(0xcc, 0xcc, 0xcc);
$i = $m->add($b1);
$m->add($text1);
$i->setName("phpsite");
$i->moveTo(200,400);
header("Content-type: application/x-shockwave-flash");
$m->output();
?>`
add a note
SWFAction mime_content_type

Last updated: Fri, 26 Jan 2007
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